How to Play Pyramid Solitaire — Rules, Pairing Strategy & Tips

Pair cards that add up to 13 and tear down the pyramid. Simpler than it sounds, trickier than you'd think.

11 min read | Updated 2026-04-06 | Card Games
Play Pyramid Solitaire Now

What Is Pyramid Solitaire?

Pyramid Solitaire is a pairing game played with a single 52-card deck. Twenty-eight cards are dealt into a pyramid shape — seven rows, with row 1 containing one card and row 7 containing seven cards. Your goal is to remove all cards from the pyramid by pairing them so they add up to 13.

It's one of the most visually distinctive solitaire games and one of the most accessible. The rules fit in a single paragraph, and a game typically takes 3–5 minutes. But winning consistently is harder than it looks — roughly 1 in 3 deals is winnable, and finding the winning line requires more thought than the simple rules suggest.

Card Values

Every card has a numeric value for pairing purposes:

  • Ace = 1
  • 2 through 10 = face value
  • Jack = 11
  • Queen = 12
  • King = 13 (removed solo — no pair needed)

The valid pairs are: A+Q (1+12), 2+J (2+11), 3+10, 4+9, 5+8, 6+7. Suits don't matter — any Queen pairs with any Ace.

The Setup & Rules

The pyramid is built with 28 cards across seven rows. Each card partially overlaps two cards in the row below it. A card is exposed (playable) only when both cards covering it from the row below have been removed. The bottom row (row 7) starts fully exposed.

The remaining 24 cards form the draw pile (stock). You flip cards from the draw pile one at a time to a waste pile. The top card of the waste pile is always available for pairing.

Rules summary:

  1. Remove pairs of exposed cards that add up to 13.
  2. Remove exposed Kings immediately — they equal 13 alone.
  3. A pyramid card is exposed only when no cards overlap it from below.
  4. You may pair a pyramid card with the top waste-pile card, or two exposed pyramid cards with each other.
  5. Draw from the stock to the waste pile when you have no pairs or choose not to pair.
  6. Win by clearing the entire pyramid. Lose if you exhaust the stock with no more valid pairs.

Strategy: Expose the Peak

Your ultimate goal is to remove the single card at the top of the pyramid (the peak). But that card is covered by two cards in row 2, which are each covered by two cards in row 3, and so on. Clearing the peak requires systematically working your way up from the base.

Key insight: focus on both sides of the pyramid. If you clear the entire left half but leave the right half intact, you still can't reach the peak — the row-2 card on the right is still covered. You need balanced clearing.

  • Check the peak card early. If the peak is a King, you only need to expose it. If it's a 7, you'll need a 6 available when you finally uncover it. Plan for this.
  • Look at row 6 and 7 together. Cards in rows 6 and 7 are the gatekeepers. Identify which row-7 cards can pair with each other or with waste-pile cards, and which row-6 cards they'll expose.
  • Don't just remove every possible pair immediately. Sometimes leaving a pair on the pyramid is better if removing it exposes cards you can't deal with yet.

Strategy: Draw Pile Management

The draw pile is your lifeline. You have 24 cards in it, and in most rule variants you get only one pass through. Wasting draw-pile cards on unnecessary draws is the fastest way to lose.

  • Pair pyramid cards with each other first. Every pyramid-to-pyramid pair saves draw-pile options for later. If you can pair a 5 and 8 on the pyramid, do that instead of pairing the pyramid 8 with a draw-pile 5.
  • Track what's been played. If you've already used three Queens, the fourth one is unpaired — it must pair with an Ace. Knowing which cards remain changes your strategy significantly.
  • Don't draw just because you can. Before flipping a draw-pile card, make sure there are no pyramid pairs available. Every unnecessary draw buries a potentially useful card in the waste pile.
  • Look ahead in the waste pile. If you know the card beneath the current waste-pile card (because you just played on top of it), factor that into your pairing decisions. Removing the current waste card "draws" for free.

Strategy: Kings Are Free Moves

Kings are worth 13 on their own, so they're removed without a pair. This makes them the most valuable cards in Pyramid Solitaire:

  • Remove exposed Kings immediately. There's never a reason to leave an exposed King on the pyramid. It's a free removal that exposes the cards it was covering.
  • Plan around buried Kings. A King buried in row 3 is a guaranteed free removal once you get to it. Factor this into your path planning — you don't need a pair card for it, just access.
  • Draw-pile Kings are valuable too. A King in the draw pile removes itself from the waste, exposing whatever was underneath. This is effectively a free draw.

In a lucky deal, well-placed Kings can cascade — removing a King exposes two cards in the row above, one of which might also be a King. Watch for these chain reactions.

Strategy: When to Sacrifice

Sometimes the mathematically obvious pair isn't the strategically best one. Consider these scenarios:

  • Choosing between two pairs for the same card: If you can pair a pyramid 8 with either a pyramid 5 or a draw-pile 5, pair with the draw-pile 5 — it removes a card from the waste pile and preserves the pyramid 5 for potential future use exposing other cards.
  • Leaving a pair to maintain balance: If removing a pair on the left side doesn't help you reach the peak (because the right side is still blocked), it might be better to focus draw-pile resources on the right side first.
  • Blocking rows strategically: Occasionally, keeping a card in place prevents you from making a worse move. This is rare but it happens — if removing card A exposes card B which has no available pair and blocks your only remaining path, leave A alone.

Reading the Pyramid

Before making your first move, study the pyramid structure:

  1. Identify all immediately available pairs in row 7 (the bottom row). These are your freebies.
  2. Look for pairing chains. Removing one row-7 pair might expose a row-6 card that pairs with another row-7 card. These cascades are where big progress happens.
  3. Find the blockers. Which cards in rows 4–6 have no obvious pair available? These are potential dead ends. Plan your draw-pile usage around them.
  4. Count suits and values. If you see three 9s in the pyramid, the fourth is probably in the draw pile. You have three 4s available as potential pairs for those 9s. This kind of counting helps predict whether a clearing path exists.

Common Mistakes

  • Removing every possible pair immediately: Speed isn't the goal — smart sequencing is. Removing a pair that exposes nothing useful while burying a useful draw-pile card is a net loss.
  • Neglecting one side of the pyramid: You must clear both sides to reach the peak. Lopsided clearing leaves you stuck.
  • Drawing too aggressively: Each draw-pile card you flip to the waste is one fewer option later. Use pyramid-to-pyramid pairs whenever possible.
  • Forgetting card values: It's easy to miscalculate under pressure. Double-check that your pair actually sums to 13 before committing, especially with face cards.
  • Giving up too early: Pyramid has a lower win rate than some solitaire games, but "unwinnable" is often just "I haven't found the path yet." Try different pairing orders before resigning.

Variants & House Rules

Pyramid Solitaire has several popular variants that change the difficulty:

  • Single pass (strict): One pass through the draw pile. This is the standard and most challenging version.
  • Two/three passes: The waste pile is recycled into a new draw pile two or three times. Significantly easier — win rates climb above 50% with good play.
  • Relaxed Pyramid: Any uncovered pyramid card can pair with any other uncovered card, not just exposed cards. Much easier and good for beginners.
  • Tri-Peaks: A related game with three overlapping pyramids and a different drawing mechanic. If you enjoy Pyramid, it's a natural next step.

Start with the standard single-pass rules. Once you're winning roughly 1 in 4 games, you've got a solid grasp of the strategy.

Ready to play?

Put these strategies into practice with our free Pyramid Solitaire puzzle.

Play Now